Super Meat Boy Input Lag

Jan 11, 2018 Super Meat Boy Super Frustrating Super Meatboy is an insta death platformer wit hpuzzle elements where you play as meat boy trying to get through this games 7 different chapters and save bandage girl from the evil dr fetus This game can be beaten in about 6 hours despite each level beign designed to be beaten in less than 20 seconds.

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Super meat boy input lag chart
ParameterDescription
-devmodeLaunches the level editor.
-fullscreenRuns the game in full screen mode.
-windowedRuns the game in windowed mode.
-ultralowdetailRuns the game at the lowest detail, parallax is taken out, particle effects are ignored, animals are missing, set pieces are gone, lighting is ignored, images are lowest possible resolution (made for integrated graphics though not officially supported).
-lowdetailRuns the game with lowest resolution images, lighting is ignored, particle effects are ignored (use this if you are having lag on CHAD, Dr. Fetus, or levels where you die from moving platforms).
-meddetailRuns the game with medium resolution images (mid-range setting, run this if you are having slight lag).
-highdetailRuns the game with highest resolution images.
-640x480Runs the game at 640x480 resolution.
-800x600Runs the game at 800x600 resolution.
-1024x768Runs the game at 1024x768 resolution.
-1280x720Runs the game at 1280x720 resolution.
-1920x1080Runs the game at 1920x1080 resolution.

With SSBU, Nintendo once again dabbles in the realm of serious online gaming and once again falls far short of what is expected out of a game of this caliber. As we point out in our review, many games of Super Smash Bros. Ultimate online multiplayer result in lag, latency, slowdown riddled matches. While a lot of this is at the core of the netcode and other parts the player can’t help, there are some tips that help deliver better matches. Here’s our best tricks for how to fix lag and slowdown issues on Super Smash Bros. Ultimate online multiplayer.

Before we get into the meat I want to reiterate that many, if not most of the issues you encounter online with SSBU will be out of your control. The game utilizes peer to peer networking, meaning players aren’t communicating with a central server, they are instead talking between themselves with one player often acting as “host”. This means that if the other players have poor connections, you will experience lag and latency which manifest as slowdown during the game. You can’t change their connection or the underlying netcode, but you can help things on your end somewhat.

The first and most important tip is to utilize a wired connection. The Nintendo Switch doesn’t have an ethernet jack on it though, so how is this done? With a USB adapter of course. There’s an official one out there, but honestly you can use almost any USB ethernet adapter. It doesn’t even need to be USB 3.0, since that is disabled on the Switch as of now, though you should probably get one just in case. Get this adapter and hook it to your Dock and you should start to see some improvement in your Super Smash Bros. Ultimate online matches.

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The other tip is a bit less helpful. Due to the poor netcode and p2p connections, your best way to experience SSBU online is to stick to one on one matches, likely against a friend. Battle Arenas are actually pretty cool in many ways, so setting one up and only letting one other person in is the best way to get a solid 1v1 match going. Limiting the number of players eliminates variables like the other players’ home connections, so it can be a big help.

Unfortunately that’s the only tips we have for how to fix lag and slowdown on Super Smash Bros. Ultimate for the time being. Complaints are flooding in about this feature and its many issues, so the hope is that Nintendo takes notice and releases some patches to make it a better experience. Until then, just try out the things above and share your own tips in the comments below.