Hello and welcome, fans of old school gaming, to XBLA Fans’ Super Meat Boy Bandage Guide. Getting all the bandages in Super Meat Boy will unlock some secret characters and serve as undeniable.
Super Meat Boy is a tough as nails platformer where you play as an animated cube of meat who's trying to save his girlfriend (who happens to be made of bandages) from an evil fetus in a jar wearing a tux.
Our meaty hero will leap from walls, over seas of buzz saws, through crumbling caves and pools of old needles. Sacrificing his own well being to save his damsel in distress. Super Meat Boy brings the old school difficulty of classic titles and stream lines them down to the essential no BS straight forward twitch reflex platforming.
Ramping up in difficulty from hard to soul crushing SMB will drag Meat boy though haunted hospitals, salt factories and even hell itself. And if 300+ single player levels weren't enough SMB also throws in epic boss fights, tons of unlockable secrets, warp zones and hidden characters.
And now coming first to Nintendo Switch™ is a brand new way to play Super Meat Boy with your friends. Introducing 'RACE MODE'! In this 2 player split screen race, friends (or enemies) can compete against each other through individual chapters, randomized levels, or the entire game! Choose light world, dark world, or both and have at it. Side effects may include: elevated heartbeat, severe anxiety, hubris, and schadenfreude.
TV mode
Tabletop mode
Handheld mode
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Dark World Online Game
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Super Meat Boy is a 2010 platform game designed by Edmund McMillen and Tommy Refenes under the collective name of 'Team Meat'. It was self-published as the successor to Meat Boy, a 2008 flash game designed by McMillen and Jonathan McEntee. In the game, the player controls Meat Boy, a red, cube-shaped character, as he attempts to rescue his girlfriend, Bandage Girl, from the game's antagonist Dr. Fetus. The gameplay is characterized by fine control and split-second timing, as the player runs and jumps through over 300 hazardous levels while avoiding obstacles. The game also supports the creation of player-created levels. Super Meat Boy was first released on the Xbox 360 through Xbox Live Arcade in October 2010, and was later ported to Microsoft Windows, OS X, Linux, PlayStation 4, PlayStation Vita, Wii U, and the Nintendo Switch.
Development of the game began in early 2009. McMillen worked on level design and artwork, while Refenes coded it. The game's soundtrack was written by Danny Baranowsky, who had also worked on the original Meat Boy. Super Meat Boy won several awards, and has been cited as one of the greatest video games of all time. Critics lauded the game's controls, art, soundtrack, and challenging gameplay. The game was also a commercial success, selling over a million copies by January 2012. A sequel, Super Meat Boy Forever, is in development.
Gameplay
Super Meat Boy is a platform game in which players control a small, dark red, cube-shaped character named Meat Boy, who must save his cube-shaped, heavily bandaged girlfriend Bandage Girl from the evil scientist Dr. Fetus. The game is divided into chapters, which together contain over 300 levels. Players attempt to reach the end of each level, represented by Bandage Girl, while avoiding crumbling blocks, saw blades, and various other fatal obstacles. The player can jump and run on platforms, and can jump off or slide down walls. The core gameplay requires fine control and split-second timing, and was compared to, regarding both gameplay and level of difficulty, traditional platform games such as Super Mario Bros. and Ghosts 'n Goblins.
Video Review and Screenshots
- Operating System: Microsoft Windows XP / 7
- Processor: 1.2 GHz
- RAM: 256 MB
- Video Card: DirectX 9.0c
- Hard disk space: 300 MB